I also like the addition of a "research tree". ![]() For example, if several cars are driving behind one another, at night only the first car uses their high beams, which I think is neat. ![]() New street building tools are great as they have incorporated some of my favorite mods from cities 1, I love that they added modular buildings as well as new zone types that let you combine commercial and residential districts and there has been a lot of improvement regarding attention to detail. Steam ID 933513277 This has minor issues: Forgets settings at start. Feel free to comment Note: if you have any errors/exceptions. Having played for about 7 hours and loving the game so far. Big thanks to Ulysius who made original mod, and to Gradius Twin, whose shader loading code from fixed Dynamic Resolution I reused here. If it looks super blurry, you need to lower the overall graphics quality and try again. Game gets a bit more blurry but it's ok.įurthermore, you can increase the "minimum resolution percentage scale" to values above 50% and together with TAA, the game looks decent. Messes with the anti aliasing a bit though but could be worse.Īdditionally, you can change the anti aliasing method to TAA under the advanced tab (top right) to get rid of the messy edges introduced this way. Went from 15 FPS with massive stutters while everything on high to 60 FPS with only occasional stutters through setting dynamic resolution to "constant" (dont set it to dynamic). We got on and off ramps and all we had to sacrifice for were our FPS.
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